•May 25, 2016 • Leave a Comment
I am a past fan of Magic the Gathering. At one time, up until the Ice Age release (if that means anything to you), I was an avid player. Would buy entire booster boxes (from a distributor) with hundreds of cards. Sold and traded, played pick up games and in tournaments. At one time I had (literally) about 3,000 cards and 7 really effective tourney decks.
I had to quit.
Cold turkey except for my copy of the old Microprose PC game, which I still have, I walked away. I gave (not sold) my entire collection to this guy I knew at work who had just got started. I have since watched with amusement the changes and ways the game has evolved over the years and even tried the online version for a short while. So with that interest I recently came across, and probably the (next to) last person to know this, a card creator site. I was so intrigued that I had to create a couple of cards just for the fun of it. Would love to get these made up and included in a deck.
Just another example of how off track I can get.
•May 11, 2016 • 4 Comments
Post subtitle; otherwise known as – I’m still around
I have had almost no time to do anything but work. Work work, housework, yard work and so on. I also have a bad sense of composition so I have been frustrated when I do get to open my toys. I hope to get a few nice images of the Swordfish carrier with one or more of it’s fighters created. I looked at old WW2 images of dive bombers and fighters flying over carriers for inspiration. This is a take on an old SBD Dauntless flying over the USS Enterprise (real one).
Sorry – big image.
UPDATED – REVISED IMAGE 5/25
Designs by Masao
•March 22, 2016 • Leave a Comment
If you are not familiar, Michael Benson is, among other things, an artist that takes NASA probe photographs and converts them into color images. He has been doing this since the mid 90’s. You have probably seen his work on the web or in books.
Reconstructing the B/W photos is a fascinating process where the various filtered digital data from the probes is assembly back into true color. The video is a short discussion on the process and why he does it along with some very nice examples by the artist.
The Art of Otherworlds just closed in London and reopened at Natural History Museum in Vienna. I hope it comes to the US sometime soon.
•February 26, 2016 • 2 Comments
I have been working on specular maps as work / life time has permitted since last post. I like where this is going and should be able to complete the set very soon. I seem to change my approach, tweak here and there, on how I set up my specular maps. The image below is just a single pass with no separate output layers for post production. If it looks nice in a single run then I am pretty happy.
I have included the little something extra here that I did for this mesh. I have done interiors before and only once rendered out an image using such a mesh. Since this is a carrier and I did the fighters, well…
The interior is not properly lite at the moment as this was just a look see.
•February 17, 2016 • Leave a Comment
I completed the base textures for the Swordfish model with the exception of the deflector dish. My next task is the specular maps, the dish and one special item that may or may not make it into the final scenes. Will have to wait on sharing that.
Couple of quick renders to see what was what.
•February 15, 2016 • Leave a Comment
This is done in that I have one complete texture setup for the model. I will crank out a couple more for the final scene when I get to it. They won’t be hard as I only need change the fighter registry number and pilot name. The livery is not correct for the USS Hammerhead but I had UV mapping issues with the design that I did not want to work out. Lazy, yes, but you all know that .
So, here is the the complete Puffin waiting on the Swordfish carrier to get completed.
•February 11, 2016 • 2 Comments
Yes…yes! It’s a Puffin and not a Penguin! How silly of me.
Okay, that’s out of the way.
I worked up a basic texture and applied it to this little ship. Needs a few embellishments here and there but mostly is done. I will need a few different registry work ups for the scene I have in mind but that’s easily done.
Puffin…Puffin…Puffin… Geez! (Hope Masao doesn’t catch that )
•February 10, 2016 • 1 Comment
As noted in the Swordfish post of yesterday, I also plan on adding the
Penguin Puffin fighter that the Swordfish carries. This is finished but lacks textures. This mesh needs some TLC on UV unwrapping (depending on the livery it gets).
(Screwed up on class name – it’s a Puffin, the Penguin fighter is different – Edited 2/11/16).