•March 10, 2014 • 2 Comments
Over at the Star Fleet Museum is a new entry, the USS Horizon. You can see the Museum entry here. This was a collaborative effort between Masao Okazaki, Dan Carlson and Allen Rolfes. I was very lucky to get to see it a bit early and started working on the 3D model of it.
Here it is so far – Wings 3D workspace:
And a MAX save of the mostly done model.
This was the side project I talked about in an earlier post.
•February 23, 2014 • 5 Comments
I was cleaning up and reorganizing my disk drive and found a few files I forgot about. One was a 90% complete Museum ship waiting for the ‘paint booth’. Just posting a few views I had of it.
Will have to finish this one too!
•February 16, 2014 • 1 Comment
Spent the weekend at the Seattle home show. Exhausted. Learned some new things that will become projects (as opposed to paying someone) at the house. I also got a little side tracked on another 3D project. Nothing to show now as it aligns with another project that is being worked on.
I did work on the Predator more however. I was able to get those spine things built. Thought it would be real easy in 3D Max but was not. Tried lofted spines and a few other tricks but it looked horrible. I went back to Wings and, oddly, in my frustration I just whipped the object up in about 7 minutes. So I finished the base textures and rendered the below images. I will spend this week on the detail maps, bump and specular. This is getting to be fun.
•February 11, 2014 • Leave a Comment
Every journey starts with a single step (yada..yada….yada!)
Okay, not yet ready for prime time but, hey, this is just plain cool.
Details at http://www.leiadisplay.com/
•February 10, 2014 • 1 Comment
I had a chance to work on a few more textures for the Predator class destroyer. Still just the basic diffusion maps. Sadly I ran out of time before the last few and smaller detail maps could get done. Should get those done this week and the specular maps as well.
Pretty sure. :)
•February 2, 2014 • 3 Comments
Back to work on a long delayed Museum project. For a set of scenes I will be doing I need the Predator class destroyer. I have such a model but only with a very low polygon count (so – rough close up). I spent a few hours, yesterday, smoothing out a number of parts. Today I am starting the texture set. I will need two ship registries and this is just a placeholder.
It has a few parts missing that are difficult in Wings to make correctly. I have imported it into MAX and setup all the smoothing groups required. After I get the main texture setup I’ll add the missing stuff and correct a few things I don’t like.
•January 8, 2014 • 1 Comment
And the list grows of Star Trek inspired technology making its way into our daily lives.
Medical Tricorder – for Real
•December 24, 2013 • Leave a Comment
I recently saw a post saying that there will (maybe) be a Honor Harrington film. Supposedly the same people that did ‘Walking with Dinosaurs’ will be involved. We will see. It motivated me to finish another of my forgotten projects. I tweaked my abandoned Dreadnaught mesh and got all the smoothing issues addressed (from import). I have a lot of cloning of parts to do once I have textures applied.
I have a week off (saw Gravity today – last showing before they switch to 47 Ronin). I hope to get this done as well as all the rest of my Museum ships.
Thanks for looking.
Happy Holidays All!