New Star Fleet Museum Entry – USS Horizon

•March 10, 2014 • 2 Comments

Over at the Star Fleet Museum is a new entry, the USS Horizon. You can see the Museum entry here. This was a collaborative effort between Masao Okazaki, Dan Carlson and Allen Rolfes. I was very lucky to get to see it a bit early and started working on the 3D model of it.

Here it is so far – Wings 3D workspace:

Wings Wire
Wings 3D Wire

And a MAX save of the mostly done model.
MAX Render USS Horizon

This was the side project I talked about in an earlier post.

Found Files – USS Capella

•February 23, 2014 • 5 Comments

I was cleaning up and reorganizing my disk drive and found a few files I forgot about. One was a 90% complete Museum ship waiting for the ‘paint booth’. Just posting a few views I had of it.

Will have to finish this one too!

Capella Class
Capella Class
Capella Class
Capella Class

Low Poly ‘upgrade’ pt3

•February 16, 2014 • 1 Comment

Spent the weekend at the Seattle home show. Exhausted. Learned some new things that will become projects (as opposed to paying someone) at the house. I also got a little side tracked on another 3D project. Nothing to show now as it aligns with another project that is being worked on.

I did work on the Predator more however. I was able to get those spine things built. Thought it would be real easy in 3D Max but was not. Tried lofted spines and a few other tricks but it looked horrible. I went back to Wings and, oddly, in my frustration I just whipped the object up in about 7 minutes. So I finished the base textures and rendered the below images. I will spend this week on the detail maps, bump and specular. This is getting to be fun.

Predator Class
Predator Class Star Trek

Not quite a holodeck (yet)

•February 11, 2014 • Leave a Comment

Every journey starts with a single step (yada..yada….yada!)

Okay, not yet ready for prime time but, hey, this is just plain cool.

Leia Projection System

Details at

Low Poly ‘Upgrade’ pt2

•February 10, 2014 • 1 Comment

I had a chance to work on a few more textures for the Predator class destroyer. Still just the basic diffusion maps. Sadly I ran out of time before the last few and smaller detail maps could get done. Should get those done this week and the specular maps as well.

Pretty sure. :)

Star Trek Predator class
Star Trek Predator class
Star Trek Predator class

Low Poly ‘Upgrade’

•February 2, 2014 • 3 Comments

Back to work on a long delayed Museum project. For a set of scenes I will be doing I need the Predator class destroyer. I have such a model but only with a very low polygon count (so – rough close up). I spent a few hours, yesterday, smoothing out a number of parts. Today I am starting the texture set. I will need two ship registries and this is just a placeholder.

It has a few parts missing that are difficult in Wings to make correctly. I have imported it into MAX and setup all the smoothing groups required. After I get the main texture setup I’ll add the missing stuff and correct a few things I don’t like.

Star Trek Predator Class
Star Trek Predator Class

Another Star Trek Device in the Real World

•January 8, 2014 • 1 Comment

Scanadu Scout

And the list grows of Star Trek inspired technology making its way into our daily lives.

Medical Tricorder – for Real

Dreadnaught -another take

•December 24, 2013 • Leave a Comment

I recently saw a post saying that there will (maybe) be a Honor Harrington film. Supposedly the same people that did ‘Walking with Dinosaurs’ will be involved. We will see. It motivated me to finish another of my forgotten projects. I tweaked my abandoned Dreadnaught mesh and got all the smoothing issues addressed (from import). I have a lot of cloning of parts to do once I have textures applied.

I have a week off (saw Gravity today – last showing before they switch to 47 Ronin). I hope to get this done as well as all the rest of my Museum ships.

Thanks for looking.

Happy Holidays All!

Honor Harrington Dreadnaught
Honor Harrington Dreadnaught
Honor Harrington Dreadnaught


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