Romulan Cabbage Texture
•December 4, 2009 • 2 CommentsFull Size Pisces
•December 3, 2009 • 1 CommentOn other fronts
•December 1, 2009 • 5 CommentsI recently lost my USB drive (dead, not – I can’t find it). I had all my older MAX files on it – so sad. So, I have decided to rebuild some of my favorite ships and, hopefully, improve upon them. The first is Masao’s Cabbage class Romulan cruiser. I built this over the weekend and it was done in Wings 3D. I was looking in the Starfleet Museum site and noticed that the design has either changed slightly from my original or I did not do a good job last time
Here is the 90% finished model less some minor tweaks. Really ready for ‘paint’.
Pisces teaser
•December 1, 2009 • 2 CommentsPisces final update
•November 19, 2009 • 5 CommentsPisces – closing in on a finish
•November 13, 2009 • 3 CommentsAs time has allowed I have moved closer to finishing this project up. Have had some fun with this one, mostly because it’s just an odd bird. I have added all but three of the remaining textures I need to finish but those will be simple. I do not have specular or bump maps yet for the new textures (nacelle, pylon, main hull) but my PSD files are all set to put those out.
A few test shots to see how it looks.
I was on a break
•November 4, 2009 • Leave a CommentAt work we had some mid-day updates going on in some tools we use and I did not have too much to do for about an hour. I don’t have 3D Max at work but I do carry around Wings 3D on a thumb drive. I have a number of non-Trek images laying around that I want to try and realize that would be easy in Wings.
Here is a ship inspired by a design from an artist over at Deviant Art called Orpheus7. It is a ‘Combat Pack Ship’ and this mesh represents about 80% of the ship. I expect another hour to complete and maybe throw in some of my own details (to make up for not being an exact model of the original design). I expect to add this to a previous container ship design I did some time back over at 3D Gladiators.
More on Pisces
•October 28, 2009 • 1 CommentUpdate 11/04/09
Added a set of side views as I develop the rest of the ship textures. I have completed the brace thing that holds the two saucers and everything else together. I have also ‘played’ with unwrapping the rear hull and slapped on a quick texture to see how it lays out. I’m now working on a final texture for that part as well.
Here are the two views.
End Update 11/04/09
I have finished the saucer textures for the Pisces. I removed some of the port holes from the first pass texture and illumination masks so that additional details can be added, such as lifeboats and phaser arrays. I have noticed, yes took awhile, that this ship has no impulse engines. I have to figure out where they would go and what they would look like. I have some ideas.
Anyway – here is where I’m at now.












