Romulan Cabbage Texture

•December 4, 2009 • 2 Comments

I am beginning the texture application of the Masao designed Romulan cruiser (pre-TOS era). Very different from my original, especially the bird of prey decal. I need to work the specular layer some but I like what I have so far.

Romulan Cabbage

Romulan Cabbage texture

Full Size Pisces

•December 3, 2009 • 1 Comment

Okay – attached is the full sized version seen in the teaser. This is 1680 by 1050 (cause I have a wide screen).

Hope you enjoy! Thanks for looking.

Pisces in orbit

Pisces in orbit

On other fronts

•December 1, 2009 • 5 Comments

I recently lost my USB drive (dead, not – I can’t find it). I had all my older MAX files on it – so sad. So, I have decided to rebuild some of my favorite ships and, hopefully, improve upon them. The first is Masao’s Cabbage class Romulan cruiser. I built this over the weekend and it was done in Wings 3D. I was looking in the Starfleet Museum site and noticed that the design has either changed slightly from my original or I did not do a good job last time :)

Here is the 90% finished model less some minor tweaks. Really ready for ‘paint’.

Cabbage class

Rear perspective view

Cabbage class

Front perspective view

Pisces teaser

•December 1, 2009 • 2 Comments

I have rendered a basic ‘in orbit’ style image of the finished Pisces. I have loaded a section of the image here as I plan on putting the finished image (1680×1050) on my website ’soon’. Working on some updates on my site and hope to start putting more finished work there.

Hope you like.

Pisces in orbit

In orbit

Pisces final update

•November 19, 2009 • 5 Comments

I finished! I put the last ‘coat of paint’ on last night and, aside from some file clean up, am ready to start a few renders of this ship. Below is a quick pass of the finished product with a basic star field.

Thanks all that have commented here, and elsewhere, on this project.

Completed Pisces

Completed Pisces

Pisces – closing in on a finish

•November 13, 2009 • 3 Comments

As time has allowed I have moved closer to finishing this project up. Have had some fun with this one, mostly because it’s just an odd bird. I have added all but three of the remaining textures I need to finish but those will be simple. I do not have specular or bump maps yet for the new textures (nacelle, pylon, main hull) but my PSD files are all set to put those out.

A few test shots to see how it looks.

Rear nacelle textured

Rear nacelle textured


Under nacelle textured

Under nacelle textured

I was on a break

•November 4, 2009 • Leave a Comment

At work we had some mid-day updates going on in some tools we use and I did not have too much to do for about an hour. I don’t have 3D Max at work but I do carry around Wings 3D on a thumb drive. I have a number of non-Trek images laying around that I want to try and realize that would be easy in Wings.

Here is a ship inspired by a design from an artist over at Deviant Art called Orpheus7. It is a ‘Combat Pack Ship’ and this mesh represents about 80% of the ship. I expect another hour to complete and maybe throw in some of my own details (to make up for not being an exact model of the original design). I expect to add this to a previous container ship design I did some time back over at 3D Gladiators.

Combat Pack Ship

Combat Pack Ship

More on Pisces

•October 28, 2009 • 1 Comment

Update 11/04/09
Added a set of side views as I develop the rest of the ship textures. I have completed the brace thing that holds the two saucers and everything else together. I have also ‘played’ with unwrapping the rear hull and slapped on a quick texture to see how it lays out. I’m now working on a final texture for that part as well.

Here are the two views.

Brace

Brace texture complete

Rear hull

Rear hull test

End Update 11/04/09

I have finished the saucer textures for the Pisces. I removed some of the port holes from the first pass texture and illumination masks so that additional details can be added, such as lifeboats and phaser arrays. I have noticed, yes took awhile, that this ship has no impulse engines. I have to figure out where they would go and what they would look like. I have some ideas.

Anyway – here is where I’m at now.

Saucers textured

Saucers textured